So I guess I missed a step somewhere? (I suppose that the post about not being able to use game controllers is outdated since it was more than 2 years ago). I am able to play xwing for dos perfectly with my joystick on dosbox).
I can't imagine that crossover games does not support a game controller!!! My controllers work in all other programs and shells (like dosbox. I've done a small search but I only found a post from 2008 saying that it's hard to use game controllers in crossover games and would take a long time to integrate that (which sounds to me like talking about a product still in beta. However I own a number of game controllers, and none seem to be recognized in Crossover games. The game seems to run smoothly up to the point where it looks for a game controller! It just then redirects me to the desktop claiming it won't work right without a joystick attached.
In some cases, assets are borrowed, with permission, from the X-Wing Alliance Upgrade Project, a mod to another. Gamepad with analog sticks, and mouse and keyboard (X-Wing style, Wing Commander style, and/or Freelancer style). XWVM is a mod to the original X-Wing game from Lucas Arts and Totally Games by Larry Holland and Edward Kilham.But sometimes, as heroes like Jyn Erso and the First Order defector Finn have discovered, war doesn’t give us a choice. Though Ace Azzameen’s family favors the Rebellion, the last thing they want is to get caught up in the Galactic Civil War. The Azzameens run a sizable shipping operation (Twin Suns Transport Services) using a pair of twin Corellian YT-model freighters, the Sabra and the Selu, which fans will recognize as more or less identical to the famed Millennium Falcon. Developed by Lawrence Holland’s Totally Games, X-Wing Alliance follows the story of the Azzameen family during the period between the Battle of Hoth and the destruction of the second Death Star.